I helped work on a capstone project called Unholy Matrimony. I was the Technical Artist on this project.
I worked on the shaders, procedural materials and VFX effects within the game.
These materials may not be in the final build of the game, but was created during the progress of making this game.
A link for the game: https://unholymatrimony.itch.io/unholy-matrimony
Materials created during the progress of the project.